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Killing Problem

Started by Fro0zie · Jan 25, 2008 · 8 replies · 1737 views
Hey i have an idea to solve the Spawn Killing Problem how about we turn off Friendly Fire... is that possible?
I am 96% addicted to Counterstrike. What about you?
Yeah, player v. player damage can be disabled methinks
yea but it just creates problems with spawn trapping. If you can kill someone to stop them from putting up blocks round the map, then you fuck yourself.
The original crazy chicken...
cant we just modify gm_hugeflatmap_V4 by giving it one more spawn point at the other end of the map?

"i dont think we'll need more then one"
and maybe it would help on the spawn time cuz you allways die like 4 times befor gettint in
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[facewan] Flareon

Something changed me.. Filling me with shadow.. Corrupting my flames...

Originally posted by [FaceWAN] Flareon, post: 1811:
cant we just modify gm_hugeflatmap_V4 by giving it one more spawn point at the other end of the map?

"i dont think we'll need more then one"
and maybe it would help on the spawn time cuz you allways die like 4 times befor gettint in


I'll see if I can get my remake of hugeflatmap_v4 to work, it has several spawn points.

> Trust your technolust
sounds good ^^
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[facewan] Flareon

Something changed me.. Filling me with shadow.. Corrupting my flames...

ahaha that sounds great. Do you guys have a system that doesent allow the name "MingeBag" cause, cause maybe that'll help.
I am 96% addicted to Counterstrike. What about you?
Something like that is already in place, if it wasn't, there would be ALOT more people with the name MingeBag in the server. The issue is that due to the way the LUA script is, it doesn't always catch everyone. The script basically kicks anyone with the name MingeBag and tells them to change their name.

> Trust your technolust
How about "we raise our level to new heights" as in we increase our health by more than we need to stay alive

or will that just cause more problems
I am 96% addicted to Counterstrike. What about you?
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