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surf_anthropomorphic

Started by Furchee · Feb 04, 2012 · 3 replies · 1007 views
WELL

This has been a blast up until now.
I WANT to release it soooo bad, but I'm NOT going to rush myself. I did it last time I made a skill surf map (check my webby for info on that) so this time I'm taking it nice and slow to ensure it IS what it should be.

Now, To set things straight I AM NOT done nor am I releasing this just yet.
You can check the "code" box I will post below this for information on what I'm doing, what I have to do and what I haven't done yet.
So you know exactly what I have left and based on that you can guess my "release" time.

Keep in mind, I have been working on this "project" for about (uhmmm) 4 months on off ?

-The directories were created years ago and I never changed them (furry/furchee) and bla bla
-Sound MIGHT be added (the ones set as comments "//")
-A ALPHA will be issued soonish with a selected amount of people before initial release to make sure the difficulty and design is good.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

!!! CHECK MY LATEST POST FOR Up-To-Date INFORMATION !!!

I like to try and break things :P
Make sure I get to play the test !
I am 75% addicted to Counterstrike. What about you? :wcc:
If you're online when I'm ready to release an alpha, I'd be more than happy to invite you.

NEW DUMP :
surf_anthropomorphic  (ALPHA COMPILE)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GENERAL TO DO LIST :

Cheetah // DONE
Panther // DONE
Jaguar // DONE
Cow // DONE
Snake // DONE
Fox // DONE
Tiger // DONE
Ocelot // Done ?
Giraffe // DONE
Lynx // DONE

Zebra // DONE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DONE ADDS :

Secrets // DONE
Ending Point // DONE
Starting Point // DONE
Minigames // DONE
Cubemaps // DONE
Lighting // DONE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Additional To Do's :

Fix Trails -- ?
Decals On Ramps
Possible Adds on Walls
Waterfall Sound/Splash -- ?
Fixed water errors ?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Builds :
Start = 1
Stages = 1
Bonus = 1
End = 1
Secret = 1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Materials
{
materials/skybox/zombiehell~
materials/fur_pattern/~
materials/Furchee/black_stone_wall
materials/Furchee/doorwood
materials/Furchee/glass
materials/Furchee/metal-pattern
materials/furextra/scroll
materials/furextra/stages
materials/furextra/bonus
materials/furextra/secret
materials/furextra/weapons/~
materials/furry/lobbytiles
materials/furry/metalwall048b
materials/furry/offflra
materials/furry/offflrb
materials/furry/red
materials/portal_metal/metal_lift001
materials/portal_metal/metal_lift001_gradient
materials/portal_metal/metalwall048b_lrg
materials/portal_metal/metalwall048c
materials/portal_metal/metalwall048e
materials/portal_metal/metalwall_bts_001b
materials/portal_metal/metalwall_bts_003a
materials/portal_metal/metalwall_bts_006b
materials/portal_metal/metalwall_bts_006c_gradient
materials/stages/anthro/stage_cheetah
materials/stages/anthro/stage_cow
materials/stages/anthro/stage_fox
materials/stages/anthro/stage_giraffe
materials/stages/anthro/stage_lynx
materials/stages/anthro/stage_ocelot
materials/stages/anthro/stage_panther
materials/stages/stage_cheetah
materials/stages/stage_cow
materials/stages/stage_fox
materials/stages/stage_giraffe
materials/stages/stage_jaguar
materials/stages/stage_lynx
materials/stages/stage_ocelot
materials/stages/stage_panther
materials/stages/stage_snake
materials/stages/stage_zebra
materials/stages/stage_tiger
materials/stages/jaguar
materials/stages/snake
materials/stages/tiger
materials/stages/zebra
materials/watersource/waterfall/waterfallfull_1024_clear
materials/watersource/waterglow/waterglow512x16
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Models
{
"Renamon"
{
materials/models/player/techknow/renamon/eyes.vmt
materials/models/player/techknow/renamon/renamon.vmt
materials/models/player/techknow/renamon/renamon.vtf
materials/models/player/techknow/renamon/renamon_exp.vtf
materials/models/player/techknow/renamon/renamon_n.vtf
models/player/techknow/renamon/renamon.dx80.vtx
models/player/techknow/renamon/renamon.dx90.vtx
models/player/techknow/renamon/renamon.mdl
models/player/techknow/renamon/renamon.phy
models/player/techknow/renamon/renamon.sw.vtx
models/player/techknow/renamon/renamon.vvd
}
"Krystal"
{
materials/models/player/techknow/bvixen/armor.vmt
materials/models/player/techknow/bvixen/body.vmt
materials/models/player/techknow/bvixen/cloths.vmt
materials/models/player/techknow/bvixen/eyes.vmt
materials/models/player/techknow/bvixen/head.vmt
materials/models/player/techknow/bvixen/vixen.vtf
materials/models/player/techknow/bvixen/vixen_n.vtf
models/player/techknow/bvixen/vixen.dx80.vtx
models/player/techknow/bvixen/vixen.dx90.vtx
models/player/techknow/bvixen/vixen.mdl
models/player/techknow/bvixen/vixen.phy
models/player/techknow/bvixen/vixen.sw.vtx
models/player/techknow/bvixen/vixen.vvd
}
"Wingedelf"
{
materials/models/player/techknow/wingedelf/0hairtail.vmt
materials/models/player/techknow/wingedelf/0HairTail.vtf
materials/models/player/techknow/wingedelf/0HairTail_n.vtf
materials/models/player/techknow/wingedelf/0Legs.vmt
materials/models/player/techknow/wingedelf/0Legs.vtf
materials/models/player/techknow/wingedelf/0Legs_n.vtf
materials/models/player/techknow/wingedelf/0skirt.vmt
materials/models/player/techknow/wingedelf/0skirt.vtf
materials/models/player/techknow/wingedelf/0steel.vmt
materials/models/player/techknow/wingedelf/0steel.vtf
materials/models/player/techknow/wingedelf/0steel_n.vtf
materials/models/player/techknow/wingedelf/1breast_back.vmt
materials/models/player/techknow/wingedelf/1breast_back.vtf
materials/models/player/techknow/wingedelf/1breast_back_n.vtf
materials/models/player/techknow/wingedelf/1darkelfFace2.vmt
materials/models/player/techknow/wingedelf/1darkelfFace2.vtf
materials/models/player/techknow/wingedelf/1darkelfFace2_n.vtf
materials/models/player/techknow/wingedelf/1Hair.vmt
materials/models/player/techknow/wingedelf/1Hair.vtf
materials/models/player/techknow/wingedelf/1Hair_n.vtf
materials/models/player/techknow/wingedelf/1Neck_Vest_Legs.vmt
materials/models/player/techknow/wingedelf/1Neck_Vest_Legs.vtf
materials/models/player/techknow/wingedelf/1Neck_Vest_Legs_n.vtf
materials/models/player/techknow/wingedelf/eyelashe.vmt
materials/models/player/techknow/wingedelf/eyelashe.vtf
materials/models/player/techknow/wingedelf/eyes.vmt
materials/models/player/techknow/wingedelf/eyes.vtf
materials/models/player/techknow/wingedelf/wings.vmt
materials/models/player/techknow/wingedelf/wings.vtf
models/player/techknow/wingedelf/wingedelf.dx80.vtx
models/player/techknow/wingedelf/wingedelf.dx90.vtx
models/player/techknow/wingedelf/wingedelf.mdl
models/player/techknow/wingedelf/wingedelf.phy
models/player/techknow/wingedelf/wingedelf.sw.vtx
models/player/techknow/wingedelf/wingedelf.vvd
}
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Decals/Overlays
{
materials/decals/furry/bpaw
materials/decals/furry/cat_paw_prints
materials/decals/furry/cheetahbig
materials/decals/furry/paw_512
materials/decals/furry/paw_256
materials/decals/furry/paw_512_2
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sound
{
sound/furchee/not_to_fly.mp3
sound/furchee/krystal.mp3
sound/furchee/draenie.mp3
sound/furchee/renamon.mp3
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Current Total Compile Time -- 0h7m55s
BSP Total Size -- ??
Bzip Total Size -- ??
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Important Compile Info :

18075 faces
88 degenerate faces
26221258 square feet [3775860992.00 square inches]
3 Displacements
142028 Square Feet [20452156.00 Square Inches]
17987 patches before subdivision
280873 patches after subdivision
116 direct lights

VRAD: planes 54204/65536 1084080/1310720 (82.7%) VERY FULL!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Compile Summary - job mode: FULL
Map Name: surf_anthropomorphic.vmf
VBSP - mode:normal , 25 seconds, 00:00:30 elapsed
VVIS - mode:normal, 46 seconds, 00:00:47 elapsed
VRAD - mode:normal, 6 minutes, 25 seconds(LDR), n/a(HDR), 00:06:26 elapsed
Total Compile time: 00:07:45


EDIT : Updated Dump (Final Pre-Release Compile)

This is probably of interest.
(Final map screenshot)

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