Originally posted by Furchee, post: 48898:
^ Fail.
Menu & Weapons can be changed.
Maps CANNOT. Only the textures that are being loaded. The models, map layout and everything else stays the same.
Characters, can only be texture modded. NOT the model itself.
The flashlight can only be changed (to a certain extent) using CVars. Most of which are considered cheats. Maybe you mean the icon ?
If it's the same in css, why not show screenshots of that ?
Wow, calm down
It depends on the servers file consistency settings which files are allowed to be different from the server (This is also why SRCDS downloads textures, too. To calculate checksums and compare them to those of connecting clients)
sv_consistency is 1 by default and only checks for critical files like the map itself (The BSP file)
sv_pure 0 allows any custom content to be used on the client (You can't use custom BSP files because sv_consistency is 1, everything else can pretty much be different)
sv_pure 1 is a whitelist where admins can specify what files clients are allowed to modify (Custom firstperson weapon models for example - you can't really cheat much with those apart from making them invisible)
sv_pure 2 forces all connecting clients to load the game content directly from steam (From the GCF files or the newer NCF repository stuff)
Originally posted by Furchee, post: 48898:
If it's the same in css, why not show screenshots of that ?
Ok you got me there, i didn't use the flashlight thing until now and i found out that it doesn't fully light up everything infront of me because r_flashlightscissor is set to 1 by default in newer versions of source
edit:
sv_pure doesn't seem to force the game to load the HUD layout from steam, i can still see my modified radar
(The original flashlight texture gets loaded though, the below screenshot shows me playing on a sv_pure 0 server.)
